Skill Proficiencies: Insight, Persuasion
Tool Proficiencies: Navigator’s Tools
Languages: One of your choice
Equipment: Mule & cart, Set of
traveller’s clothes, pouch containing 15 gp
Feature: Trade – A merchant rogue
spends much of his time conducting business, which can occur in two different
ways. The first is buying in bulk – he
may buy any common item in 1,000-unit lots, if the item’s price is listed in
copper or silver pieces. If the price is
listed in gold pieces, he may buy in 100-unit lots. He can purchase the items at a lower price
(typically 10-20% off) and sell at full price or even above in a different
city. He must oversee the merchandise
the entire time from purchase to sale to gain this benefit.
The second is setting up a business. For 5,000 gp, a merchant rogue can set up a
business that operates when he is away.
Each month he rolls to see what money is made or lost. He can siphon off profits or investments or
invest additional money. If the value of
the company ever drops below 2,000 gp, it folds and all remaining value is
lost.
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