Merchant Rogue

Skill Proficiencies: Insight, Persuasion

Tool Proficiencies: Navigator’s Tools

Languages: One of your choice

Equipment: Mule & cart, Set of traveller’s clothes, pouch containing 15 gp


Feature: Trade – A merchant rogue spends much of his time conducting business, which can occur in two different ways.  The first is buying in bulk – he may buy any common item in 1,000-unit lots, if the item’s price is listed in copper or silver pieces.  If the price is listed in gold pieces, he may buy in 100-unit lots.  He can purchase the items at a lower price (typically 10-20% off) and sell at full price or even above in a different city.  He must oversee the merchandise the entire time from purchase to sale to gain this benefit.  

The second is setting up a business.  For 5,000 gp, a merchant rogue can set up a business that operates when he is away.  Each month he rolls to see what money is made or lost.  He can siphon off profits or investments or invest additional money.  If the value of the company ever drops below 2,000 gp, it folds and all remaining value is lost.

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